Dýrin 3NEON DEPTHS
Discovery Games

1994 // A NEW DIMENSION

Dýrin 3

The little QBasic world returns on a living VGA light table.

New puzzles. Five animal powers. One very homemade universe, rebuilt with color, light and a little chaos.

Original 1994 charactersGamepad supported

MIX CONTROL

Settings

Mix the old soundtrack with the new world.

FIELD MANUAL

How to play

Star shards

Collect every shard to awaken the exit beacon. The HUD tells you when it is online.

Ability

Each animal has a shortcut power. It recharges as you move.

Undo

Experiment freely: rewind a move whenever a trap, drone or rock surprises you.

Star Circuit

Crossing a glowing number rune applies its operation once. Match a gate’s exact target to open it permanently.

Slipstream ice

Once you enter an icy row, you keep sliding until solid ground or an obstacle stops you.

Gravity field

The HUD arrow shows gravity’s direction. ON moves loose objects; OFF holds them in place.

Rotating chambers

In marked chambers, press C or Rotate to turn the whole room clockwise. Hazards and sometimes gravity turn too; a gyroscope gate may only align at one angle.

Matches and bombs

Collect a match, then walk into a bomb to light it. You have one move to leave its cross-shaped blast.

Deep rooms

The camera follows you through larger chambers. Tall foreground scenery fades as you approach, and edge signals point toward off-screen objectives.

Front and back layers

Step onto an aligned depth gate to move between the playable front and back boards. Plates and gravity resonate through both.

Controls

Move with the arrow keys or WASD. Press Space or Q for your ability, C to rotate marked rooms, Z or Backspace to undo, R to restart, and Escape to pause.